| _coordinateToClosestWorleyCellEdge(float, float) |   | 98% |   | 90% | 4 | 28 | 3 | 139 | 0 | 1 |
| _relativePositionOnLine(double, double, double, double, double, double) |   | 87% |   | 50% | 1 | 2 | 1 | 6 | 0 | 1 |
| _isInsideMainCardioidOrBulb(double, double) |  | 90% |   | 50% | 2 | 3 | 1 | 6 | 0 | 1 |
| mandelbrot(float, float) |  | 98% |   | 87% | 1 | 5 | 1 | 23 | 0 | 1 |
| scales(float, float) |  | 99% |   | 87% | 1 | 5 | 1 | 24 | 0 | 1 |
| foliage(float, float) |  | 100% |   | 93% | 1 | 9 | 0 | 57 | 0 | 1 |
| _coordinateToRandomValueFromClosestWorleyCell(float, float) |  | 100% |   | 94% | 1 | 10 | 0 | 73 | 0 | 1 |
| _voronoiBasedWavesSum(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 53 | 0 | 1 |
| _coordinateToWorleyDistanceValue(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 44 | 0 | 1 |
| circuit(float, float) |  | 100% |  | 100% | 0 | 5 | 0 | 23 | 0 | 1 |
| _coordinateToSpiralValue(int, float, float) |  | 100% |  | 100% | 0 | 7 | 0 | 26 | 0 | 1 |
| _coordinateToHazeValue(int, float, float) |  | 100% |  | 100% | 0 | 5 | 0 | 26 | 0 | 1 |
| bubbles(float, float) |  | 100% |  | 100% | 0 | 4 | 0 | 22 | 0 | 1 |
| scratches(float, float) |  | 100% |  | 100% | 0 | 3 | 0 | 17 | 0 | 1 |
| stars(float, float) |  | 100% |  | 100% | 0 | 4 | 0 | 21 | 0 | 1 |
| waves(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 14 | 0 | 1 |
| weave(float, float) |  | 100% |  | 100% | 0 | 6 | 0 | 16 | 0 | 1 |
| lightning(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 17 | 0 | 1 |
| herringbone(float, float) |  | 100% |  | 100% | 0 | 4 | 0 | 17 | 0 | 1 |
| _coordinateToFiberValue(int, float, float) |  | 100% |  | 100% | 0 | 5 | 0 | 20 | 0 | 1 |
| frost(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 10 | 0 | 1 |
| caustics(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 12 | 0 | 1 |
| honeycomb(float, float) |  | 100% |  | 100% | 0 | 2 | 0 | 13 | 0 | 1 |
| _coordinateToGradValue(int, float, float) |  | 100% |  | 100% | 0 | 6 | 0 | 23 | 0 | 1 |
| _coordinateToRetroValue(int, float, float) |  | 100% |  | 100% | 0 | 5 | 0 | 19 | 0 | 1 |
| _coordinateToCellsValue(int, float, float) |  | 100% |  | 100% | 0 | 5 | 0 | 19 | 0 | 1 |
| concrete(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
| denim(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
| _coordinateToGradTileValue(int, float, float) |  | 100% |  | 100% | 0 | 5 | 0 | 19 | 0 | 1 |
| bricks(float, float) |  | 100% |  | 100% | 0 | 2 | 0 | 15 | 0 | 1 |
| _worleyEdgeGap(double, double) |  | 100% |  | 100% | 0 | 5 | 0 | 17 | 0 | 1 |
| _ridgedNoise(double, double, int) |  | 100% |  | 100% | 0 | 2 | 0 | 18 | 0 | 1 |
| halftone(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 9 | 0 | 1 |
| _valueNoise(double, double) |  | 100% | | n/a | 0 | 1 | 0 | 11 | 0 | 1 |
| _worleyNearestDistance(double, double) |  | 100% |  | 100% | 0 | 4 | 0 | 13 | 0 | 1 |
| plasma(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 10 | 0 | 1 |
| brushedMetal(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 6 | 0 | 1 |
| paper(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 6 | 0 | 1 |
| camouflage(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| _turbulentNoise(double, double, int) |  | 100% |  | 100% | 0 | 2 | 0 | 13 | 0 | 1 |
| sand(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| leather(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| static {...} |  | 100% |  | 100% | 0 | 3 | 0 | 11 | 0 | 1 |
| vortex(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
| wood(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
| flow(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
| _fractalNoise(double, double, int) |  | 100% |  | 100% | 0 | 2 | 0 | 10 | 0 | 1 |
| smoke(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| pondOfTangledStrings(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| marble(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 6 | 0 | 1 |
| pondInRain(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| grainy(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| _rippleAmplitude(double, double) |  | 100% |  | 100% | 0 | 2 | 0 | 6 | 0 | 1 |
| _roundedKernelLine(int, float, float) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
| tiles(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| fabric(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| haze(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| _isOutsideLeafBounds(double, double, double) |  | 100% |  | 100% | 0 | 2 | 0 | 2 | 0 | 1 |
| _roundedKernelLine(int, float) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
| _wrapAround(double, double) |  | 100% |  | 100% | 0 | 4 | 0 | 4 | 0 | 1 |
| smoothSpots(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| smoothTopology(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| retro(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| clouds(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| fractal(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| _invDistanceBetween(double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| _longSeedToByte(long) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| stochastic(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| cracks(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| spirals(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| pondOfStrings(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| _distanceBetween(double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| pondInDrizzle(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| _fastPseudoRandomByteSeedFrom(int, int) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| cells(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| turbulence(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| ridges(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| hardTopology(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| _clamp01(double) |  | 100% |  | 100% | 0 | 3 | 0 | 1 | 0 | 1 |
| hardSpots(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| tissue(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| mosaic(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| gemStones(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| _smoothStep(double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| _wave(double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| _sigmoid(double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| _fastPseudoRandomDoubleFrom(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| _fastPseudoRandomByteSeedFrom(float, float) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |