_makeKernel(float, boolean) | | 0% | | 0% | 6 | 6 | 20 | 20 | 1 | 1 |
lambda$_renderImage$5(ImageConf, Size, Graphics2D, LayerRenderConf, ImageIcon) | | 82% | | 61% | 22 | 39 | 12 | 96 | 0 | 1 |
_insetsFrom(UI.ComponentBoundary, BoxModelConf) | | 26% | | 50% | 3 | 6 | 7 | 13 | 0 | 1 |
_renderCornerShadow(ShadowConf, UI.Corner, Area, Rectangle2D.Float, Rectangle2D.Float, int, Graphics2D) | | 80% | | 57% | 7 | 12 | 10 | 58 | 0 | 1 |
renderParentFilter(FilterConf, BufferedImage, Graphics2D, int, int, BoxModelConf) | | 64% | | 50% | 6 | 7 | 14 | 42 | 0 | 1 |
_rotatePoint(Point2D.Float, Point2D.Float, float) | | 0% | | 0% | 3 | 3 | 12 | 12 | 1 | 1 |
_fractionsFrom(Color[], float[]) | | 35% | | 50% | 4 | 6 | 11 | 18 | 0 | 1 |
_createDiagonalGradientPaint(Point2D.Float, Point2D.Float, GradientConf) | | 66% | | 60% | 4 | 6 | 12 | 32 | 0 | 1 |
_createVerticalOrHorizontalGradientPaint(Point2D.Float, Point2D.Float, GradientConf) | | 54% | | 58% | 5 | 7 | 12 | 28 | 0 | 1 |
_renderEdgeShadow(ShadowConf, UI.Edge, Area, Rectangle2D.Float, Rectangle2D.Float, int, Graphics2D) | | 86% | | 74% | 7 | 18 | 8 | 65 | 0 | 1 |
_createRadialGradientPaint(Point2D.Float, Point2D.Float, GradientConf) | | 74% | | 75% | 2 | 5 | 7 | 27 | 0 | 1 |
lambda$renderStyleOn$2(Graphics2D, Painter, UI.Layer, LayerRenderConf) | | 62% | | 100% | 0 | 3 | 2 | 10 | 0 | 1 |
_cycleMethodFrom(UI.Cycle) | | 26% | | 25% | 3 | 4 | 4 | 6 | 0 | 1 |
_createGradientPaint(BoxModelConf, GradientConf) | | 96% | | 93% | 2 | 21 | 2 | 67 | 0 | 1 |
_drawBorder(LayerRenderConf, BorderColorsConf, Graphics2D) | | 88% | | 83% | 1 | 4 | 3 | 30 | 0 | 1 |
_createNoisePaint(BoxModelConf, NoiseConf) | | 84% | | 50% | 4 | 7 | 3 | 16 | 0 | 1 |
_renderGradient(GradientConf, LayerRenderConf, Graphics2D) | | 64% | | 50% | 2 | 3 | 2 | 9 | 0 | 1 |
_renderShadows(LayerRenderConf, ShadowConf, Graphics2D) | | 99% | | 95% | 1 | 11 | 1 | 53 | 0 | 1 |
_renderText(TextConf, LayerRenderConf, Graphics2D) | | 100% | | 91% | 1 | 11 | 0 | 61 | 0 | 1 |
renderStyleOn(UI.Layer, LayerRenderConf, Graphics2D) | | 100% | | 95% | 1 | 12 | 0 | 26 | 0 | 1 |
projectPointOntoLine(Point2D.Float, Point2D.Float, Point2D.Float) | | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
_createConicGradientPaint(Point2D.Float, Point2D.Float, GradientConf) | | 100% | | 100% | 0 | 2 | 0 | 7 | 0 | 1 |
_renderShadowBody(ShadowConf, Area, Rectangle2D.Float, Area, Graphics2D) | | 100% | | 100% | 0 | 2 | 0 | 10 | 0 | 1 |
_createNoisePaint(Point2D.Float, NoiseConf) | | 100% | | n/a | 0 | 1 | 0 | 8 | 0 | 1 |
_renderImage(LayerRenderConf, ImageConf, Size, Graphics2D) | | 100% | | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
_paintClippedTo(Shape, Graphics, Runnable) | | 100% | | 50% | 2 | 3 | 0 | 7 | 0 | 1 |
_rotationBetween(Point2D.Float, Point2D.Float) | | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
_renderNoise(NoiseConf, LayerRenderConf, Graphics2D) | | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
lambda$_renderShadows$3(ShadowConf, Integer) | | 100% | | 100% | 0 | 2 | 0 | 1 | 0 | 1 |
_transparentShadowBackground(ShadowConf) | | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
lambda$renderStyleOn$1(Graphics2D, LayerRenderConf, Color) | | 100% | | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
lambda$renderStyleOn$0(Graphics2D, LayerRenderConf, Color) | | 100% | | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
lambda$_transparentShadowBackground$4(Color) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
_fractionsFrom(GradientConf) | | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
static {...} | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |