_makeKernel(float, boolean) |  | 0% |  | 0% | 6 | 6 | 20 | 20 | 1 | 1 |
lambda$_renderImage$4(ImageConf, Size, Graphics2D, LayerRenderConf, ImageIcon) |   | 83% |   | 60% | 22 | 38 | 12 | 98 | 0 | 1 |
_insetsFrom(UI.ComponentBoundary, BoxModelConf) |   | 26% |   | 50% | 3 | 6 | 7 | 13 | 0 | 1 |
_renderCornerShadow(ShadowConf, UI.Corner, Area, Rectangle2D.Float, Rectangle2D.Float, int, Graphics2D) |   | 80% |   | 57% | 7 | 12 | 10 | 58 | 0 | 1 |
_rotatePoint(Point2D.Float, Point2D.Float, float) |  | 0% |  | 0% | 3 | 3 | 12 | 12 | 1 | 1 |
_fractionsFrom(Color[], float[]) |   | 35% |   | 50% | 4 | 6 | 11 | 18 | 0 | 1 |
renderParentFilter(FilterConf, BufferedImage, Graphics2D, int, int, BoxModelConf) |   | 67% |   | 50% | 5 | 6 | 13 | 40 | 0 | 1 |
_createDiagonalGradientPaint(Point2D.Float, Point2D.Float, GradientConf) |   | 66% |   | 60% | 4 | 6 | 12 | 32 | 0 | 1 |
_createVerticalOrHorizontalGradientPaint(Point2D.Float, Point2D.Float, GradientConf) |   | 54% |   | 58% | 5 | 7 | 12 | 28 | 0 | 1 |
_renderEdgeShadow(ShadowConf, UI.Edge, Area, Rectangle2D.Float, Rectangle2D.Float, int, Graphics2D) |   | 86% |   | 74% | 7 | 18 | 8 | 65 | 0 | 1 |
_createRadialGradientPaint(Point2D.Float, Point2D.Float, GradientConf) |   | 74% |   | 75% | 2 | 5 | 7 | 27 | 0 | 1 |
_executeUserPainters(UI.Layer, LayerRenderConf, Graphics2D) |   | 75% |   | 71% | 3 | 8 | 3 | 25 | 0 | 1 |
_cycleMethodFrom(UI.Cycle) |   | 26% |   | 25% | 3 | 4 | 4 | 6 | 0 | 1 |
_createGradientPaint(BoxModelConf, GradientConf) |   | 96% |   | 93% | 2 | 21 | 2 | 67 | 0 | 1 |
_drawBorder(LayerRenderConf, BorderColorsConf, Graphics2D) |   | 88% |   | 83% | 1 | 4 | 3 | 30 | 0 | 1 |
_createNoisePaint(BoxModelConf, NoiseConf) |   | 84% |   | 50% | 4 | 7 | 3 | 16 | 0 | 1 |
_renderGradient(GradientConf, LayerRenderConf, Graphics2D) |   | 64% |   | 50% | 2 | 3 | 2 | 9 | 0 | 1 |
_renderShadows(LayerRenderConf, ShadowConf, Graphics2D) |  | 99% |   | 95% | 1 | 11 | 1 | 53 | 0 | 1 |
_renderText(TextConf, LayerRenderConf, Graphics2D) |  | 100% |   | 91% | 1 | 11 | 0 | 61 | 0 | 1 |
renderStyleOn(UI.Layer, LayerRenderConf, Graphics2D) |  | 100% |  | 100% | 0 | 9 | 0 | 18 | 0 | 1 |
projectPointOntoLine(Point2D.Float, Point2D.Float, Point2D.Float) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
_createConicGradientPaint(Point2D.Float, Point2D.Float, GradientConf) |  | 100% |  | 100% | 0 | 2 | 0 | 7 | 0 | 1 |
_renderShadowBody(ShadowConf, Area, Rectangle2D.Float, Area, Graphics2D) |  | 100% |  | 100% | 0 | 2 | 0 | 10 | 0 | 1 |
_createNoisePaint(Point2D.Float, NoiseConf) |  | 100% | | n/a | 0 | 1 | 0 | 8 | 0 | 1 |
_renderImage(LayerRenderConf, ImageConf, Size, Graphics2D) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
_rotationBetween(Point2D.Float, Point2D.Float) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
_renderNoise(NoiseConf, LayerRenderConf, Graphics2D) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
lambda$_renderShadows$2(ShadowConf, Integer) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 |
_transparentShadowBackground(ShadowConf) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
lambda$renderStyleOn$1(Graphics2D, LayerRenderConf, Color) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
lambda$renderStyleOn$0(Graphics2D, LayerRenderConf, Color) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
lambda$_transparentShadowBackground$3(Color) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
_fractionsFrom(GradientConf) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
static {...} | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |