_checkRGB(int, int, int) | | 27% | | 50% | 6 | 7 | 3 | 7 | 0 | 1 |
_checkSB(double, double) | | 37% | | 50% | 4 | 5 | 2 | 5 | 0 | 1 |
grayscale() | | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
ofRgb(int, int, int, double) | | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
of(String) | | 15% | | n/a | 0 | 1 | 3 | 4 | 0 | 1 |
invert() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
withAlpha(int) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
hue() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
saturation() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
brightness() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
withRed(double) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
withGreen(double) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
withBlue(double) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
withHue(double) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
withSaturation(double) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
withBrightness(double) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
of(double, double, double) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
of(ColorSpace, float[], float) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
saturate() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
desaturate() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
ofRgb(int, boolean) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
ofGrayRgb(int, double) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
ofGray(double, double) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
UI.Color(ColorSpace, float[], float) | | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
ofRgb(int) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
ofGrayRgb(int) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
UI.Color(int, boolean) | | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
ofGray(double) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
UI.Color(int) | | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
static {...} | | 100% | | n/a | 0 | 1 | 0 | 151 | 0 | 1 |
ofHsb(double, double, double, double) | | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
brighterBy(double) | | 100% | | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
saturateBy(double) | | 100% | | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
darkerBy(double) | | 100% | | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
desaturateBy(double) | | 100% | | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
_deriveColor(double, double, double, double) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
ofRgb(int, int, int) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
of(double, double, double, double) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
withOpacity(double) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
ofRgba(int, int, int, int) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
of(float, float, float, float) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
of(float, float, float) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
UI.Color(int, int, int, int) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
UI.Color(float, float, float, float) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
brighter() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
darker() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
UI.Color(int, int, int) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
UI.Color(float, float, float) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
red() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
green() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
blue() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
opacity() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
of(Color) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
UI.Color(Color) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |