| _checkRGB(int, int, int) |   | 27% |   | 50% | 6 | 7 | 3 | 7 | 0 | 1 |
| _checkSB(double, double) |   | 37% |   | 50% | 4 | 5 | 2 | 5 | 0 | 1 |
| grayscale() |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| ofRgb(int, int, int, double) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| of(String) |  | 14% | | n/a | 0 | 1 | 3 | 4 | 0 | 1 |
| invert() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| withAlpha(int) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| hue() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| saturation() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| brightness() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| withRed(double) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| withGreen(double) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| withBlue(double) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| withHue(double) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| withSaturation(double) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| withBrightness(double) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| of(double, double, double) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| of(ColorSpace, float[], float) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| saturate() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| desaturate() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| ofRgb(int, boolean) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| ofGrayRgb(int, double) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| ofGray(double, double) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| UI.Color(ColorSpace, float[], float) | | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| ofRgb(int) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| ofGrayRgb(int) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| UI.Color(int, boolean) | | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| ofGray(double) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| UI.Color(int) | | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| static {...} |  | 100% | | n/a | 0 | 1 | 0 | 151 | 0 | 1 |
| ofHsb(double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| brighterBy(double) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
| saturateBy(double) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
| darkerBy(double) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
| desaturateBy(double) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
| _deriveColor(double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| ofRgb(int, int, int) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| of(double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| withOpacity(double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| ofRgba(int, int, int, int) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| of(float, float, float, float) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| of(float, float, float) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| UI.Color(int, int, int, int) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| UI.Color(float, float, float, float) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| brighter() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| darker() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| UI.Color(int, int, int) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| UI.Color(float, float, float) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| red() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| green() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| blue() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| opacity() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| of(Color) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| UI.Color(Color) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |