Package swingtree

Class UIForCombo<E,C extends JComboBox<E>>

java.lang.Object
swingtree.UIForAnySwing<UIForCombo<E,C>,JComboBox<E>>
swingtree.UIForCombo<E,C>

public final class UIForCombo<E,C extends JComboBox<E>> extends UIForAnySwing<UIForCombo<E,C>,JComboBox<E>>
A SwingTree builder node designed for configuring JComboBox instances.

Please take a look at the living swing-tree documentation where you can browse a large collection of examples demonstrating how to use the API of this class.

  • Method Details

    • getComboBox

      public JComboBox<E> getComboBox()
      Builds and returns the configured JComboBox instance.
      Returns:
      The configured JComboBox instance.
    • _state

      protected swingtree.BuilderState<JComboBox<E>> _state()
      Returns the state of the builder, which is a container for the wrapped component as well as it's type and current EventProcessor.
      Returns:
      The state of the builder.
    • _newBuilderWithState

      protected UIForCombo<E,C> _newBuilderWithState(swingtree.BuilderState<JComboBox<E>> newState)
      An internal wither method which creates a new builder instance with the provided BuilderState stored inside it.
      Parameters:
      newState - The new state which should be stored inside the new builder instance.
      Returns:
      A new builder instance with the provided state stored inside it.
    • onOpen

      public UIForCombo<E,C> onOpen(sprouts.Action<ComponentDelegate<C,PopupMenuEvent>> action)
      Registers a listener to be notified when the combo box is opened, meaning its popup menu is shown after the user clicks on the combo box.
      Parameters:
      action - the action to be executed when the combo box is opened.
      Returns:
      this
    • onClose

      public UIForCombo<E,C> onClose(sprouts.Action<ComponentDelegate<C,PopupMenuEvent>> action)
      Registers a listener to be notified when the combo box is closed, meaning its popup menu is hidden after the user clicks on the combo box.
      Parameters:
      action - the action to be executed when the combo box is closed.
      Returns:
      this
    • onCancel

      public UIForCombo<E,C> onCancel(sprouts.Action<ComponentDelegate<C,PopupMenuEvent>> action)
      Registers a listener to be notified when the combo box is canceled, meaning its popup menu is hidden which typically happens when the user clicks outside the combo box.
      Parameters:
      action - the action to be executed when the combo box is canceled.
      Returns:
      this
    • onSelection

      public UIForCombo<E,C> onSelection(sprouts.Action<ComponentDelegate<JComboBox<E>,ActionEvent>> action)
      Adds an Action to the underlying JComboBox through an ActionListener, which will be called when a selection has been made. If the combo box is editable, then an ActionEvent will be fired when editing has stopped. For more information see JComboBox.addActionListener(ActionListener).
      Parameters:
      action - The Action that will be notified.
      Returns:
      This very instance, which enables builder-style method chaining.
      Throws:
      IllegalArgumentException - if action is null.
    • onEnter

      public UIForCombo<E,C> onEnter(sprouts.Action<ComponentDelegate<C,ActionEvent>> action)
      Adds an ActionListener to the editor component of the underlying JComboBox which will be called when a selection has been made. If the combo box is editable, then an ActionEvent will be fired when editing has stopped. For more information see JComboBox.addActionListener(ActionListener).

      Parameters:
      action - The Action that will be notified.
      Returns:
      This very builder instance, which allows for method chaining.
    • isEditableIf

      public UIForCombo<E,C> isEditableIf(boolean isEditable)
      Use this to enable or disable editing for the wrapped UI component.
      Parameters:
      isEditable - The truth value determining if the UI component should be editable or not.
      Returns:
      This very instance, which enables builder-style method chaining.
    • isEditableIf

      public UIForCombo<E,C> isEditableIf(sprouts.Var<Boolean> isEditable)
      Use this to enable or disable editing of the wrapped UI component through property binding dynamically.
      Parameters:
      isEditable - The boolean property determining if the UI component should be editable or not.
      Returns:
      This very instance, which enables builder-style method chaining.
      Throws:
      IllegalArgumentException - if isEditable is null.
    • _withRenderer

      public final <V extends E> UIForCombo<E,C> _withRenderer(RenderBuilder<C,V> renderBuilder)
    • withRenderer

      public final <V extends E> UIForCombo<E,C> withRenderer(Configurator<RenderBuilder<C,V>> renderBuilder)
      Use this to define a generic combo box renderer for various item types.. You would typically want to use this method to render generic types where the only common type is Object, yet you still want to render the items in a specific way depending on their actual type.
      This is done like so:
      
        UI.comboBox(new Object[]{":-)", 42L, '§'})
        .withRenderer( it -> it
            .when(String.class).asText( cell -> "String: "+cell.getValue() )
            .when(Character.class).asText( cell -> "Char: "+cell.getValue() )
            .when(Number.class).asText( cell -> "Number: "+cell.getValue() )
        );
        
      Note that inside the lambda function, you can use the RenderBuilder to define for what type of item you want to render the item in a specific way and the RenderAs to define how the item should be rendered.

      You may want to know that a similar API is also available for the JList and JTable components, see UIForList.withRenderer(Configurator), UIForTable.withRenderer(Configurator) and UIFactoryMethods.table(Configurator) for more information.

      Type Parameters:
      V - The type of the value that is being rendered in this combo box.
      Parameters:
      renderBuilder - A lambda function that configures the renderer for this combo box.
      Returns:
      This combo box instance for further configuration.
    • withCellRenderer

      public final UIForCombo<E,C> withCellRenderer(ListCellRenderer<E> renderer)
      Sets the ListCellRenderer for the JComboBox, which renders the combo box items by supplying a custom component for each item through the ListCellRenderer.getListCellRendererComponent(JList, Object, int, boolean, boolean) method.

      Parameters:
      renderer - The ListCellRenderer that will be used to paint each cell in the combo box.
      Returns:
      This very instance, which enables builder-style method chaining.
    • withTextRenderer

      public final UIForCombo<E,C> withTextRenderer(Function<CellDelegate<C,E>,String> renderer)
      Use this to specify a custom text based cell renderer for each item in the combo box. The renderer is a function that takes a CellDelegate as input and returns a String which will be used as the text for the combo box item.
      Parameters:
      renderer - The function that will be used to render the combo box items.
      Returns:
      This very instance, which enables builder-style method chaining.
    • withModel

      public final UIForCombo<E,C> withModel(ComboBoxModel<E> model)
      Use this convenience method to specify the model for the combo box, which is used by the combo box component to determine the available options and the currently selected item.
      Parameters:
      model - The ComboBoxModel to be used for modelling the content data of the combo box.
      Returns:
      This very instance, which enables builder-style method chaining.
    • withItems

      public final UIForCombo<E,C> withItems(List<E> options)
      Uses the given list of elements as a basis for a new combo box model and sets it as the model for the combo box. This means that whenever the list of elements changes, and the combo box is rendered, the combo box will be updated accordingly.
      Parameters:
      options - The list of elements to be used as the basis for the combo box model.
      Returns:
      This builder node, which enables builder-style method chaining.
      Throws:
      NullPointerException - if options is null.
    • withItems

      public final UIForCombo<E,C> withItems(sprouts.Var<E> selection, List<E> options)
      Uses the provided selection property as well as a list of elements as a basis for a new combo box model. Whenever the selection or the list of elements changes, and the combo box is rendered, the combo box will be updated accordingly. Note that the use of the Var type for the selection property allows the combo box to listen for changes to the selection property, which ensures that the combo box is updated whenever the selection property changes.
      Parameters:
      selection - The selection property to be used as the basis for modelling the currently selected item in a new combo box model.
      options - The list of elements to be used as the basis for modelling the available options in a new combo box model.
      Returns:
      This builder node, which enables builder-style method chaining.
      Throws:
      NullPointerException - if selection or options is null.
    • withItems

      public final UIForCombo<E,C> withItems(sprouts.Vars<E> options)
      Uses the given property list of elements as a basis for a new combo box model and sets it as the model for the combo box. The combo box will register a change listener and update itself whenever the list of elements changes.
      Parameters:
      options - The property list of elements to be used as the basis for a new combo box model.
      Returns:
      This builder node, which enables builder-style method chaining.
      Throws:
      NullPointerException - if options is null.
    • withItems

      public final UIForCombo<E,C> withItems(sprouts.Vals<E> options)
      Uses a read only property list of elements as a basis for a new combo box model and sets it as the model for the combo box. The combo box will register a change listener and update itself whenever the list of elements changes. Due to the fact that the list of elements is read only, changes to the list of elements can only come from the view model.
      Parameters:
      options - The read only property list of elements to be used as the basis for a new combo box model.
      Returns:
      This builder node, which enables builder-style method chaining.
      Throws:
      NullPointerException - if options is null.
    • withItems

      public final UIForCombo<E,C> withItems(sprouts.Var<E> selection, sprouts.Vars<E> options)
      Uses the given selection property as well as a property list of elements as a basis for a new combo box model and sets it as the new model for the combo box state. This means that whenever the state of the selection property or the property list of elements changes, then combo box will be updated and rendered accordingly.
      Parameters:
      selection - The selection property to be used as the basis for modelling the currently selected item in a new combo box model.
      options - The property list of elements to be used as the basis for modelling the available options in a new combo box model.
      Returns:
      This builder node instance, which allows for builder-style method chaining.
      Throws:
      NullPointerException - if either one of selection or options is null.
    • withItems

      public final UIForCombo<E,C> withItems(sprouts.Var<E> selection, sprouts.Vals<E> options)
      Uses the given selection property as well as a read only property list of elements as a basis for a new combo box model and sets it as the new model for the combo box state. This means that whenever the state of the selection property or the read only property list of elements changes, then combo box will be updated and rendered according to said changes. Due to the list of options being read only, changes to it can only come from the view model.
      Parameters:
      selection - The selection property to be used as the basis for modelling the currently selected item in a new combo box model.
      options - The read only property list of elements to be used as the basis for modelling the available options in a new combo box model.
      Returns:
      This builder node, which allows for builder-style method chaining.
      Throws:
      NullPointerException - if either one of selection or options is null.
    • withItems

      @SafeVarargs public final UIForCombo<E,C> withItems(sprouts.Var<E> selection, E... options)
      Uses the given selection property as well as an array of elements as a basis for a new combo box model and sets it as the new model for the combo box state. This means that whenever the state of the selection property or the array of elements changes, then combo box will be updated and rendered according to said changes. Note that the combo box can not register change listeners on the array of elements, which means that for the combo box to be updated whenever the array of elements changes, you must trigger the update manually.
      Parameters:
      selection - The selection property to be used as the basis for modelling the currently selected item in a new combo box model.
      options - The array of elements to be used as the basis for modelling the available options in a new combo box model.
      Returns:
      This builder node, which allows for builder-style method chaining.
      Throws:
      NullPointerException - if either one of selection or options is null.
    • withItems

      public final UIForCombo<E,C> withItems(sprouts.Var<E> selection, sprouts.Var<E[]> options)
      Uses the given selection property as well as a property of an array of elements as a basis for a new combo box model and sets it as the new model for the combo box state. This means that whenever the state of the selection property or the property of an array of elements changes, then combo box will be updated and rendered according to said changes.
      Parameters:
      selection - The selection property to be used as the basis for modelling the currently selected item in a new combo box model.
      options - The property of an array of elements to be used as the basis for modelling the available options in a new combo box model.
      Returns:
      This builder node, which allows for builder-style method chaining.
      Throws:
      NullPointerException - if either one of selection or options is null.
    • withItems

      public final UIForCombo<E,C> withItems(sprouts.Var<E> selection, sprouts.Val<E[]> options)
      Uses the given selection property as well as a read only property of an array of elements as a basis for a new combo box model and sets it as the new model for the combo box state. This means that whenever the state of the selection property or the read only property of an array of elements changes, then combo box will be updated and rendered according to said changes. Due to the list of options being read only, changes to it can only come from the view model.
      Parameters:
      selection - The selection property to be used as the basis for modelling the currently selected item in a new combo box model.
      options - The read only property of an array of elements to be used as the basis for modelling the available options in a new combo box model.
      Returns:
      This builder node, which allows for builder-style method chaining.
      Throws:
      NullPointerException - if either one of selection or options is null.
    • withSelectedItem

      public final UIForCombo<E,C> withSelectedItem(E item)
      This method allows you to specify an initial selection for the combo box.
      Parameters:
      item - The item which should be set as the currently selected combo box item.
      Returns:
      This very instance, which enables builder-style method chaining.
    • withSelectedItem

      public final UIForCombo<E,C> withSelectedItem(sprouts.Var<E> item)
      Use this to dynamically set the selected item of the combo box.
      Parameters:
      item - The item to be selected.
      Returns:
      This very instance, which enables builder-style method chaining.
    • getType

      public final Class<JComboBox<E>> getType()
      The type class of the component managed by this builder. See documentation for method "build" for more information.
      Returns:
      The type class of the component managed by this builder.
    • getComponent

      @Deprecated public final JComboBox<E> getComponent()
      Deprecated.
      Use get(Class) instead.
      The component managed by this builder.
      Returns:
      The component managed by this builder.
      Throws:
      IllegalStateException - if this method is called from a thread other than the EDT and this UI is configured to be decoupled from the application thread. See UIFactoryMethods.use(EventProcessor, Supplier).
    • component

      @Deprecated public final OptionalUI<JComboBox<E>> component()
      Deprecated.
      Use get(Class) instead.
      The optional component managed by this builder.
      Returns:
      An OptionalUI wrapping a component or null. This optional will throw an exception if the application has an application thread (see UIFactoryMethods.use(EventProcessor, Supplier)) and this method is called from a thread other than the EDT.
    • peek

      public final UIForCombo<E,C> peek(Peeker<JComboBox<E>> action)
      Use this if you wish to access the component wrapped by this builder directly. This is useful for more fine-grained control, like for example calling methods like "setName", "setTitle", and so on...
      This method accepts a lambda to which the component wrapped by this builder will be supplied. The lambda can then call said methods or perform other tasks which might be relevant to the component while also not breaking the benefits of nesting and method chaining provided by this class...
      The below example shows how this method allows for more fine-grained control over the wrapped component:
      
            UI.panel()
            peek( panel -> panel.setDebugGraphicsOptions(true) );
        


      Parameters:
      action - A Consumer lambda which simply returned the wrapped JComponent type for interacting it.
      Returns:
      This very instance, which enables builder-style method chaining.
    • applyIf

      public final UIForCombo<E,C> applyIf(boolean condition, Consumer<UIForCombo<E,C>> building)
      Use this to only build a certain part of the UI if the provided boolean condition is true. Which is to say, if the condition is false, then the second lambda is ignored, if on the other hand the condition is true, then the second lambda is executed with the current builder instance passed to it as a parameter. Inside the lambda, one can then continue building the UI while also not breaking the benefits of nesting and method chaining provided by this builder...

      This is in essence a more advanced version of apply(Consumer).
      Here a simple usage example:

      
          UI.panel()
          .applyIf( userIsLoggedIn, ui -> ui
            .add( UI.label("Welcome back!") )
            .add( UI.button("Logout")).onClick( () -> logout() )
            .add( UI.button("Settings")).onClick( () -> showSettings() )
          )
          .applyIf( !userIsLoggedIn, ui -> ui
            .add( UI.label("Please login to continue.") )
            .add( UI.button("Login")).onClick( () -> login() );
          );
        
      Here we use theis method to build a panel with different content depending on whether the user is logged in or not.

      Parameters:
      condition - The truth value which determines if the second consumer lambda is executed or not.
      building - A Consumer lambda which simply consumes this builder instance.
      Returns:
      This very instance, which enables builder-style method chaining.
    • applyIfPresent

      public final UIForCombo<E,C> applyIfPresent(Optional<Consumer<UIForCombo<E,C>>> building)
      Allows you to build declarative UI conditionally, meaning that the UI is only built if the provided Optional value is present. If the value is not present, meaning it is null, then the second lambda (containing UI declarations relevant to the value) is simply ignored.

      Consider the following example:

      
       // In your view model:
       public Optional<MySubModel> getM() {
         return Optional.ofNullable(this.model);
       }
      
       // In your view:
       UI.panel()
       .add(UI.label("Maybe Sub Model:"))
       .applyIfPresent(vm.getM().map(m->ui->ui
         .add(UI.label("Hello Sub Model!"))
         .add(UI.label("A:")
         .add(UI.textField(m.getA()))
         .add(UI.label("B:"))
         .add(UI.textField(m.getB()))
         // ...
       ))
       .add(UI.label("Some other stuff..."));
       
      The applyIfPresent method takes an Optional<Consumer<I>> as parameter, where I is the type of the UI builder. This allows you to map the optional value to a consumer which is only executed if the value is present. If the optional value is present, the consumer is executed with the current UI builder as a parameter, which allows you to continue building the UI as usual.
      The m->ui->ui may look a bit confusing at first, but it is simply a lambda expression which takes the optional value and returns a consumer (ui->ui... ) which takes the UI builder as a parameter.
      This is in essence a more advanced Optional centric version of applyIf(boolean, Consumer) and apply(Consumer).
      Parameters:
      building - An optional consumer lambda which simply consumes this builder node.
      Returns:
      This very instance, which enables builder-style method chaining.
    • apply

      public final UIForCombo<E,C> apply(Consumer<UIForCombo<E,C>> building)
      Use this to continue building UI inside a provided lambda if you need to introduce some imperative code in between the building process.
      This is especially useful for when you need to build UI based on loops. The current builder instance will simply be supplied to the provided Consumer lambda. Inside the supplied lambda, you can then continue building the UI while also not breaking the benefits of nesting and method chaining, effectively preserving the declarative nature of the builder.

      Here is a simple example of how this method can be used to build a panel with a variable amount of images displayed in a grid:
      
            UI.panel("wrap 3")
            .apply( ui -> {
                for ( String path : imagePaths )
                    ui.add( UI.label(UI.icon(path)) );
            });
        


      Here is another example of how this method can be used to build a panel with a variable amount of buttons displayed in a grid:
      
          UI.panel("wrap 4")
          .apply( ui -> {
            for ( int i = 0; i < numOfButtons; i++ )
                ui.add( UI.button("Button " + i)
                .onClick( () -> {...} );
          });
        


      Parameters:
      building - A Consumer lambda which simply consumes this builder instance.
      Returns:
      This very instance, which enables builder-style method chaining.
    • get

      public final JComboBox<E> get(Class<JComboBox<E>> type)
      This method completes the building process for the wrapped JComponent type by returning it. However, it also expects the user to pass the class of the JComponent wrapped by this builder! This is not out of necessity but for better readability when using the builder in more extensive ways where the beginning and end of the method chaining and nesting of the builder does not fit on one screen.
      In such cases the expression ".get(MyJComponent.class)" helps to identify which type of JComponent is currently being built on a given nesting layer...

      Here is a simple example that demonstrates this technique using a JPanel and a JMenuBar:
      
            UI.panel()
            .add(
                UI.menuBar()
                .add( UI.menu("File") )
                .add( UI.menuItem("Open") )
                .add( UI.menuItem("Save") )
                // ...
                .add( UI.menuItem("Exit") )
                .get(JMenuBar.class)
            )
            .add( UI.button("Click me!") )
            .get(JPanel.class);
        
      As you can see, the expression ".get(JMenuBar.class)" as well as the expression ".get(JPanel.class)" at the end of the builder chain help to identify which type of JComponent is currently being built and returned.
      Parameters:
      type - The type class of the component which this builder wraps.
      Returns:
      The result of the building process, namely: a type of JComponent.
    • add

      @SafeVarargs public final UIForCombo<E,C> add(JComponent... components)
      This builder class expects its implementations to be builder types for anything which can be built in a nested tree-like structure. Implementations of this abstract method ought to enable support for nested building.

      Parameters:
      components - An array of component instances which ought to be added to the wrapped component type.
      Returns:
      This very instance, which enables builder-style method chaining.
    • add

      public final <T extends JComponent> UIForCombo<E,C> add(UIForAnySwing<?,T> builder)
      Uses the supplied builder to build its component and then add it to the component that is being built by this builder instance. This directly allows you to nest your builder based UI declarations in an HTML-like fashion.
      Type Parameters:
      T - The type of the JComponent which is wrapped by the provided builder.
      Parameters:
      builder - A builder for another JComponent instance which ought to be added to the wrapped component type.
      Returns:
      This very instance, which enables builder-style method chaining.
    • add

      @SafeVarargs public final <B extends swingtree.UIForAnything<?, ?, JComponent>> UIForCombo<E,C> add(B... builders)
      This method provides the same functionality as the other "add" methods. However, it bypasses the necessity to call the "get" method by calling it internally for you.
      This helps to improve readability, especially when the degree of nesting is very low.
      Type Parameters:
      B - The type of the builder instances which are used to configure the components that will be added to the component wrapped by this builder.
      Parameters:
      builders - An array of builder instances whose JComponents ought to be added to the one wrapped by this builder.
      Returns:
      This very instance, which enables builder-style method chaining.
    • add

      public final UIForCombo<E,C> add(List<JComponent> components)
      This builder class expects its implementations to be builder types for anything which can be built in a nested tree-like structure. Implementations of this abstract method ought to enable support for nested building.

      Parameters:
      components - A list of component instances which ought to be added to the wrapped component type.
      Returns:
      This very instance, which enables builder-style method chaining.
    • _addBuildersTo

      @SafeVarargs protected final <B extends swingtree.UIForAnything<?, ?, JComponent>> void _addBuildersTo(JComboBox<E> thisComponent, B... builders)
    • _addComponentsTo

      @SafeVarargs protected final void _addComponentsTo(JComboBox<E> thisComponent, JComponent... componentsToBeAdded)
    • _addBuilderTo

      protected final void _addBuilderTo(JComboBox<E> thisComponent, swingtree.UIForAnything<?,?,?> builder, @Nullable Object conf)
    • _with

      protected final swingtree.UIForAnything<UIForCombo<E,C>,JComboBox<E>,JComponent> _with(Consumer<JComboBox<E>> componentMutator)
      Creates a new builder with the provided component mutation applied to the wrapped component.
      Note that the SwingTree builders are immutable, which means that this method does not mutate the current builder instance, but instead creates a new builder instance with a new BuilderState which contains the provided component mutation (see BuilderState.withMutator(Consumer)). Also see _newBuilderWithState(BuilderState).
      Parameters:
      componentMutator - A consumer lambda which receives the wrapped component and is then used to apply some builder action to it.
      Returns:
      A new builder instance with the provided component mutation applied to the wrapped component.
    • _runInUI

      protected final void _runInUI(Runnable action)
      A convenient shortcut to the EventProcessor.registerUIEvent(Runnable) method to the current EventProcessor attached to the current BuilderState. In practice, this method will ultimately just delegate tasks to the AWT Event Dispatch Thread (EDT).
      Parameters:
      action - An action which should be executed by the UI thread, which is determined by implementations of the EventProcessor, also see UIFactoryMethods.use(EventProcessor, Supplier).
      Usually the UI thread is AWT's Event Dispatch Thread (EDT).
    • _runInApp

      protected final void _runInApp(Runnable action)
      A convenient delegate to the EventProcessor.registerAppEvent(Runnable) method, which allows you to execute an action on the current application thread. To configure the current EventProcessor see UIFactoryMethods.use(EventProcessor, Supplier) or the underlying SwingTree.setEventProcessor(EventProcessor) method.
      Parameters:
      action - An action which should be executed by the application thread, which is determined by implementations of the current EventProcessor, also see UIFactoryMethods.use(EventProcessor, Supplier).
    • _runInApp

      protected final <T> void _runInApp(T value, Consumer<T> action)
      A convenient delegate to the EventProcessor.registerAppEvent(Runnable) method, which allows you to execute an action on the current application thread. Which thread executes these tasks is determined by the current EventProcessor. Usually this is the EventProcessor.COUPLED or EventProcessor.COUPLED_STRICT event processor.
      Type Parameters:
      T - The type of the value.
      Parameters:
      value - A value which should be captured and then passed to the provided action on the current application thread (see EventProcessor and UIFactoryMethods.use(EventProcessor, Supplier)).
      action - A consumer lambda which is executed by the application thread and receives the provided value.
    • _onShow

      protected final <T> void _onShow(sprouts.Val<T> val, JComboBox<E> thisComponent, BiConsumer<JComboBox<E>,T> displayAction)
      Use this to register a state change listener for the provided property which will be executed by the UI thread (see EventProcessor).
      Type Parameters:
      T - The type of the item wrapped by the provided property.
      Parameters:
      val - A property whose state changes should be listened to on the UI thread.
      thisComponent - The component which is wrapped by this builder.
      displayAction - A consumer lambda receiving the provided value and is then executed by the UI thread.
    • _withOnShow

      protected final <T> swingtree.UIForAnything<UIForCombo<E,C>,JComboBox<E>,JComponent> _withOnShow(sprouts.Val<T> val, BiConsumer<JComboBox<E>,T> displayAction)
    • _onShow

      protected final <T> void _onShow(sprouts.Vals<T> vals, JComboBox<E> c, BiConsumer<JComboBox<E>,sprouts.ValsDelegate<T>> displayAction)
      Use this to register a state change listener for the provided property list which will be executed by the UI thread (see EventProcessor).
      Type Parameters:
      T - The type of the items wrapped by the provided property list.
      Parameters:
      vals - A property list whose state changes should be listened to on the UI thread.
      c - The component which is wrapped by this builder.
      displayAction - A consumer lambda receiving the action delegate and is then executed by the UI thread.
    • _withOnShow

      protected final <T> swingtree.UIForAnything<UIForCombo<E,C>,JComboBox<E>,JComponent> _withOnShow(sprouts.Vals<T> vals, BiConsumer<JComboBox<E>,sprouts.ValsDelegate<T>> displayAction)
    • _this

      protected final UIForCombo<E,C> _this()
      Exposes the this-pointer of the builder instance cast to the I type parameter of the builder class.
      This is done to reduce the amount of type casting and warnings in the codebase.
      Returns:
      The builder instance itself based on the type parameter <I>.
    • _disposeState

      protected final void _disposeState()
      This method is used to dispose of the state of the builder, which means that the builder state disposes of its reference to either the wrapped component or the wrapped component or the composite of component factories which are used to build the wrapped component eagerly each time the wrapped component is accessed.
      This is important to avoid memory leaks, as a component is typically part of a tree of components, and if one component is not garbage collected, then the whole tree is not garbage collected.
    • hashCode

      public final int hashCode()
      Overrides:
      hashCode in class Object
    • equals

      public final boolean equals(Object obj)
      Overrides:
      equals in class Object
    • toString

      public final String toString()
      Overrides:
      toString in class Object