Package swingtree
Class UIForProgressBar<P extends JProgressBar>
public final class UIForProgressBar<P extends JProgressBar>
extends UIForAnySwing<UIForProgressBar<P>,P>
A SwingTree builder node designed for configuring
JProgressBar
instances.-
Method Summary
Modifier and TypeMethodDescriptionprotected final <B extends swingtree.UIForAnything<?,
?, JComponent>>
void_addBuildersTo
(P thisComponent, B... builders) protected final void
_addBuilderTo
(P thisComponent, swingtree.UIForAnything<?, ?, ?> builder, @Nullable Object conf) protected final void
_addComponentsTo
(P thisComponent, JComponent... componentsToBeAdded) protected final void
This method is used to dispose of the state of the builder, which means that the builder state disposes of its reference to either the wrapped component or the wrapped component or the composite of component factories which are used to build the wrapped component eagerly each time the wrapped component is accessed.protected UIForProgressBar<P>
_newBuilderWithState
(swingtree.BuilderState<P> newState) An internal wither method which creates a new builder instance with the providedBuilderState
stored inside it.protected final <T> void
_onShow
(sprouts.Val<T> val, P thisComponent, BiConsumer<P, T> displayAction) Use this to register a state change listener for the provided property which will be executed by the UI thread (seeEventProcessor
).protected final <T> void
_onShow
(sprouts.Vals<T> vals, P c, BiConsumer<P, sprouts.ValsDelegate<T>> displayAction) Use this to register a state change listener for the provided property list which will be executed by the UI thread (seeEventProcessor
).protected final void
A convenient delegate to theEventProcessor.registerAppEvent(Runnable)
method, which allows you to execute an action on the current application thread.protected final <T> void
A convenient delegate to theEventProcessor.registerAppEvent(Runnable)
method, which allows you to execute an action on the current application thread.protected final void
A convenient shortcut to theEventProcessor.registerUIEvent(Runnable)
method to the currentEventProcessor
attached to the currentBuilderState
.protected swingtree.BuilderState<P>
_state()
Returns the state of the builder, which is a container for the wrapped component as well as it's type and currentEventProcessor
.protected final UIForProgressBar<P>
_this()
Exposes the this-pointer of the builder instance cast to theI
type parameter of the builder class.protected final swingtree.UIForAnything<UIForProgressBar<P>,
P, JComponent> Creates a new builder with the provided component mutation applied to the wrapped component.protected final <T> swingtree.UIForAnything<UIForProgressBar<P>,
P, JComponent> _withOnShow
(sprouts.Val<T> val, BiConsumer<P, T> displayAction) protected final <T> swingtree.UIForAnything<UIForProgressBar<P>,
P, JComponent> _withOnShow
(sprouts.Vals<T> vals, BiConsumer<P, sprouts.ValsDelegate<T>> displayAction) final <B extends swingtree.UIForAnything<?,
?, JComponent>>
UIForProgressBar<P>add
(B... builders) This method provides the same functionality as the other "add" methods.final UIForProgressBar<P>
add
(JComponent... components) This builder class expects its implementations to be builder types for anything which can be built in a nested tree-like structure.final UIForProgressBar<P>
add
(List<JComponent> components) This builder class expects its implementations to be builder types for anything which can be built in a nested tree-like structure.final <T extends JComponent>
UIForProgressBar<P>add
(UIForAnySwing<?, T> builder) Uses the supplied builder to build its component and then add it to the component that is being built by this builder instance.final UIForProgressBar<P>
apply
(Consumer<UIForProgressBar<P>> building) Use this to continue building UI inside a provided lambda if you need to introduce some imperative code in between the building process.final UIForProgressBar<P>
applyIf
(boolean condition, Consumer<UIForProgressBar<P>> building) Use this to only build a certain part of the UI if the provided boolean condition is true.final UIForProgressBar<P>
applyIfPresent
(Optional<Consumer<UIForProgressBar<P>>> building) Allows you to build declarative UI conditionally, meaning that the UI is only built if the providedOptional
value is present.final OptionalUI<P>
Deprecated.final boolean
final P
This method completes the building process for the wrappedJComponent
type by returning it.final P
Deprecated.Useget(Class)
instead.getType()
The type class of the component managed by this builder.final int
hashCode()
final UIForProgressBar<P>
Use this if you wish to access the component wrapped by this builder directly.final String
toString()
final UIForProgressBar<P>
withMax
(int max) Sets the maximum value of the progress bar.final UIForProgressBar<P>
Models the maximum value of the progress bar using aVal
property so that when the value of the property changes, the max value of the progress bar will be updated accordingly.final UIForProgressBar<P>
withMin
(int min) Sets the minimum value of the slider.final UIForProgressBar<P>
Models the minimum value of the slider using aVal
property which allows for dynamic updates to the min value of the slider.final UIForProgressBar<P>
withOrientation
(sprouts.Val<UI.Align> align) Models the orientation of the slider using aVal
property which allows for dynamic updates to the orientation of the slider.final UIForProgressBar<P>
withOrientation
(UI.Align align) Sets a fixed orientation for the slider using theUI.Align
enum.final UIForProgressBar<P>
withProgress
(double progress) Use this to specify the current progress value in terms of a double value between 0 and 1, where 0 represents 0% progress and 1 represents 100% progress.final UIForProgressBar<P>
withProgress
(sprouts.Val<Double> progress) Allows you to model the progress of the progress bar in terms of a double value between 0 and 1 using aVal
property.final UIForProgressBar<P>
withValue
(int value) Sets the value of the progress bar through theJProgressBar.setValue(int)
method of the underlyingJProgressBar
type.final UIForProgressBar<P>
Allows you to model the progress of the progress bar in terms of an integer based property which will update the progress bar value whenever it is changed, typically in your view model or controller.Methods inherited from class swingtree.UIForAnySwing
_addComponentTo, _addViewableProps, _isUndefinedColor, _isUndefinedFont, _setBackground, _setEnabled, _setMinHeight, _setMinWidth, _setPrefWidth, add, add, add, add, add, add, add, add, add, add, add, add, add, doUpdates, group, group, id, id, isEnabledIf, isEnabledIf, isEnabledIf, isEnabledIfNot, isEnabledIfNot, isEnabledIfNot, isFocusableIf, isFocusableIf, isFocusableIf, isFocusableIfNot, isFocusableIfNot, isFocusableIfNot, isValidIf, isVisibleIf, isVisibleIf, isVisibleIf, isVisibleIfNot, isVisibleIfNot, isVisibleIfNot, makeFocused, makeNonOpaque, makeOpaque, on, on, onCharTyped, onFocusGain, onFocusLoss, onHidden, onKeyPress, onKeyRelease, onKeyTyped, onMouseClick, onMouseDrag, onMouseEnter, onMouseExit, onMouseMove, onMousePress, onMouseRelease, onMouseWheelDown, onMouseWheelMove, onMouseWheelUp, onMoved, onPressed, onRelease, onResize, onShown, onTyped, onTyped, onView, withBackground, withBackground, withBackgroundIf, withBackgroundIf, withBackgroundIf, withBackgroundIf, withBorder, withBorder, withBorderTitled, withBorderTitled, withBoxLayout, withCompoundBorder, withCompoundBorderTitled, withCursor, withCursor, withCursorIf, withCursorIf, withEmptyBorder, withEmptyBorder, withEmptyBorder, withEmptyBorder, withEmptyBorderTitled, withEmptyBorderTitled, withEmptyBorderTitled, withEmptyBorderTitled, withEmptyBorderTitled, withEmptyBorderTitled, withEmptyBorderTitled, withEmptyBorderTitled, withFlowLayout, withFlowLayout, withFlowLayout, withForeground, withForeground, withForegroundIf, withForegroundIf, withForegroundIf, withForegroundIf, withGridBagLayout, withGridLayout, withGridLayout, withGridLayout, withHeight, withHeight, withLayout, withLayout, withLayout, withLayout, withLayout, withLayout, withLayout, withLayout, withLayout, withLayout, withLayout, withLayout, withLineBorder, withLineBorder, withLineBorder, withLineBorderTitled, withLineBorderTitled, withLineBorderTitled, withLineBorderTitled, withMatteBorder, withMatteBorder, withMatteBorder, withMatteBorderTitled, withMatteBorderTitled, withMatteBorderTitled, withMaxHeight, withMaxHeight, withMaxSize, withMaxSize, withMaxSize, withMaxSize, withMaxWidth, withMaxWidth, withMinHeight, withMinHeight, withMinSize, withMinSize, withMinSize, withMinSize, withMinWidth, withMinWidth, withPrefHeight, withPrefHeight, withPrefSize, withPrefSize, withPrefSize, withPrefSize, withPrefWidth, withPrefWidth, withProperty, withRepaintOn, withRoundedLineBorder, withRoundedLineBorder, withRoundedLineBorder, withRoundedLineBorder, withRoundedLineBorderTitled, withRoundedLineBorderTitled, withRoundedLineBorderTitled, withRoundedLineBorderTitled, withRoundedLineBorderTitled, withRoundedLineBorderTitled, withRoundedLineBorderTitled, withSize, withSize, withSize, withStyle, withTooltip, withTooltip, withTransitionalStyle, withTransitoryStyle, withWidth, withWidth
-
Method Details
-
_state
Returns the state of the builder, which is a container for the wrapped component as well as it's type and currentEventProcessor
.- Returns:
- The state of the builder.
-
_newBuilderWithState
An internal wither method which creates a new builder instance with the providedBuilderState
stored inside it.- Parameters:
newState
- The new state which should be stored inside the new builder instance.- Returns:
- A new builder instance with the provided state stored inside it.
-
withOrientation
Sets a fixed orientation for the slider using theUI.Align
enum.- Parameters:
align
- The orientation constant of the slider.- Returns:
- This builder node.
-
withOrientation
Models the orientation of the slider using aVal
property which allows for dynamic updates to the orientation of the slider. So when the value of the property changes, the orientation of the slider will be updated accordingly.- Parameters:
align
- The orientation of the slider.- Returns:
- This builder node.
-
withMin
Sets the minimum value of the slider. For more information seeJProgressBar.setMinimum(int)
.- Parameters:
min
- The minimum value of the slider.- Returns:
- This very instance, which enables builder-style method chaining.
-
withMin
Models the minimum value of the slider using aVal
property which allows for dynamic updates to the min value of the slider. So when the value of the property changes, the min value of the slider will be updated accordingly.- Parameters:
min
- The min property used to dynamically update the min value of the slider.- Returns:
- This very instance, which enables builder-style method chaining.
- Throws:
IllegalArgumentException
- ifmin
isnull
.
-
withMax
Sets the maximum value of the progress bar. For more information seeJProgressBar.setMaximum(int)
(int)}.- Parameters:
max
- The maximum value of the progress bar.- Returns:
- This very instance, which enables builder-style method chaining.
-
withMax
Models the maximum value of the progress bar using aVal
property so that when the value of the property changes, the max value of the progress bar will be updated accordingly. For more information seeJProgressBar.setMaximum(int)
.- Parameters:
max
- An integer property used to dynamically update the max value of the progress bar.- Returns:
- This very instance, which enables builder-style method chaining.
- Throws:
IllegalArgumentException
- ifmax
isnull
.
-
withValue
Sets the value of the progress bar through theJProgressBar.setValue(int)
method of the underlyingJProgressBar
type.- Parameters:
value
- The value to set for thisJProgressBar
.- Returns:
- This very instance, which enables builder-style method chaining.
-
withProgress
Use this to specify the current progress value in terms of a double value between 0 and 1, where 0 represents 0% progress and 1 represents 100% progress. Note that the actual value of the progress bar will be calculated based on the min and max values currently specified for the progress bar.- Parameters:
progress
- The progress value, a number between 0 and 1, to set for thisJProgressBar
. Note that this will be converted to an integer value between the min and max values.- Returns:
- This very instance, which enables builder-style method chaining.
-
withValue
Allows you to model the progress of the progress bar in terms of an integer based property which will update the progress bar value whenever it is changed, typically in your view model or controller.- Parameters:
val
- An integer property used to dynamically update the value of the progress bar.- Returns:
- This very instance, which enables builder-style method chaining.
- Throws:
IllegalArgumentException
- ifvalue
isnull
.
-
withProgress
Allows you to model the progress of the progress bar in terms of a double value between 0 and 1 using aVal
property. When the value of the property changes, the progress bar will be updated accordingly.
The progress value will be converted to an integer value between the min and max values.- Parameters:
progress
- A double property used to dynamically update the value of the progress bar.- Returns:
- This very instance, which enables builder-style method chaining.
- Throws:
IllegalArgumentException
- ifvalue
isnull
.
-
getType
The type class of the component managed by this builder. See documentation for method "build" for more information.- Returns:
- The type class of the component managed by this builder.
-
getComponent
Deprecated.Useget(Class)
instead.The component managed by this builder.- Returns:
- The component managed by this builder.
- Throws:
IllegalStateException
- if this method is called from a thread other than the EDT and this UI is configured to be decoupled from the application thread. SeeUIFactoryMethods.use(EventProcessor, Supplier)
.
-
component
Deprecated.Useget(Class)
instead.The optional component managed by this builder.- Returns:
- An
OptionalUI
wrapping a component or null. This optional will throw an exception if the application has an application thread (seeUIFactoryMethods.use(EventProcessor, Supplier)
) and this method is called from a thread other than the EDT.
-
peek
Use this if you wish to access the component wrapped by this builder directly. This is useful for more fine-grained control, like for example calling methods like "setName", "setTitle", and so on...
This method accepts a lambda to which the component wrapped by this builder will be supplied. The lambda can then call said methods or perform other tasks which might be relevant to the component while also not breaking the benefits of nesting and method chaining provided by this class...
The below example shows how this method allows for more fine-grained control over the wrapped component:UI.panel() peek( panel -> panel.setDebugGraphicsOptions(true) );
- Parameters:
action
- A Consumer lambda which simply returned the wrapped JComponent type for interacting it.- Returns:
- This very instance, which enables builder-style method chaining.
-
applyIf
Use this to only build a certain part of the UI if the provided boolean condition is true. Which is to say, if the condition is false, then the second lambda is ignored, if on the other hand the condition is true, then the second lambda is executed with the current builder instance passed to it as a parameter. Inside the lambda, one can then continue building the UI while also not breaking the benefits of nesting and method chaining provided by this builder...This is in essence a more advanced version of
apply(Consumer)
.
Here a simple usage example:
Here we use theis method to build a panel with different content depending on whether the user is logged in or not.UI.panel() .applyIf( userIsLoggedIn, ui -> ui .add( UI.label("Welcome back!") ) .add( UI.button("Logout")).onClick( () -> logout() ) .add( UI.button("Settings")).onClick( () -> showSettings() ) ) .applyIf( !userIsLoggedIn, ui -> ui .add( UI.label("Please login to continue.") ) .add( UI.button("Login")).onClick( () -> login() ); );
- Parameters:
condition
- The truth value which determines if the second consumer lambda is executed or not.building
- AConsumer
lambda which simply consumes this builder instance.- Returns:
- This very instance, which enables builder-style method chaining.
-
applyIfPresent
Allows you to build declarative UI conditionally, meaning that the UI is only built if the providedOptional
value is present. If the value is not present, meaning it is null, then the second lambda (containing UI declarations relevant to the value) is simply ignored.Consider the following example:
The// In your view model: public Optional<MySubModel> getM() { return Optional.ofNullable(this.model); } // In your view: UI.panel() .add(UI.label("Maybe Sub Model:")) .applyIfPresent(vm.getM().map(m->ui->ui .add(UI.label("Hello Sub Model!")) .add(UI.label("A:") .add(UI.textField(m.getA())) .add(UI.label("B:")) .add(UI.textField(m.getB())) // ... )) .add(UI.label("Some other stuff..."));
applyIfPresent
method takes anOptional<Consumer<I>>
as parameter, whereI
is the type of the UI builder. This allows you to map the optional value to a consumer which is only executed if the value is present. If the optional value is present, the consumer is executed with the current UI builder as a parameter, which allows you to continue building the UI as usual.
Them->ui->ui
may look a bit confusing at first, but it is simply a lambda expression which takes the optional value and returns a consumer (ui->ui...
) which takes the UI builder as a parameter.
This is in essence a more advancedOptional
centric version ofapplyIf(boolean, Consumer)
andapply(Consumer)
.- Parameters:
building
- An optional consumer lambda which simply consumes this builder node.- Returns:
- This very instance, which enables builder-style method chaining.
-
apply
Use this to continue building UI inside a provided lambda if you need to introduce some imperative code in between the building process.
This is especially useful for when you need to build UI based on loops. The current builder instance will simply be supplied to the providedConsumer
lambda. Inside the supplied lambda, you can then continue building the UI while also not breaking the benefits of nesting and method chaining, effectively preserving the declarative nature of the builder.
Here is a simple example of how this method can be used to build a panel with a variable amount of images displayed in a grid:UI.panel("wrap 3") .apply( ui -> { for ( String path : imagePaths ) ui.add( UI.label(UI.icon(path)) ); });
Here is another example of how this method can be used to build a panel with a variable amount of buttons displayed in a grid:UI.panel("wrap 4") .apply( ui -> { for ( int i = 0; i < numOfButtons; i++ ) ui.add( UI.button("Button " + i) .onClick( () -> {...} ); });
- Parameters:
building
- A Consumer lambda which simply consumes this builder instance.- Returns:
- This very instance, which enables builder-style method chaining.
-
get
This method completes the building process for the wrappedJComponent
type by returning it. However, it also expects the user to pass the class of theJComponent
wrapped by this builder! This is not out of necessity but for better readability when using the builder in more extensive ways where the beginning and end of the method chaining and nesting of the builder does not fit on one screen.
In such cases the expression ".get(MyJComponent.class)
" helps to identify which type ofJComponent
is currently being built on a given nesting layer...
Here is a simple example that demonstrates this technique using aJPanel
and aJMenuBar
:
As you can see, the expression "UI.panel() .add( UI.menuBar() .add( UI.menu("File") ) .add( UI.menuItem("Open") ) .add( UI.menuItem("Save") ) // ... .add( UI.menuItem("Exit") ) .get(JMenuBar.class) ) .add( UI.button("Click me!") ) .get(JPanel.class);
.get(JMenuBar.class)
" as well as the expression ".get(JPanel.class)
" at the end of the builder chain help to identify which type ofJComponent
is currently being built and returned.- Parameters:
type
- The type class of the component which this builder wraps.- Returns:
- The result of the building process, namely: a type of JComponent.
-
add
This builder class expects its implementations to be builder types for anything which can be built in a nested tree-like structure. Implementations of this abstract method ought to enable support for nested building.- Parameters:
components
- An array of component instances which ought to be added to the wrapped component type.- Returns:
- This very instance, which enables builder-style method chaining.
-
add
Uses the supplied builder to build its component and then add it to the component that is being built by this builder instance. This directly allows you to nest your builder based UI declarations in an HTML-like fashion.- Type Parameters:
T
- The type of theJComponent
which is wrapped by the provided builder.- Parameters:
builder
- A builder for anotherJComponent
instance which ought to be added to the wrapped component type.- Returns:
- This very instance, which enables builder-style method chaining.
-
add
@SafeVarargs public final <B extends swingtree.UIForAnything<?,?, UIForProgressBar<P> addJComponent>> (B... builders) This method provides the same functionality as the other "add" methods. However, it bypasses the necessity to call the "get" method by calling it internally for you.
This helps to improve readability, especially when the degree of nesting is very low.- Type Parameters:
B
- The type of the builder instances which are used to configure the components that will be added to the component wrapped by this builder.- Parameters:
builders
- An array of builder instances whose JComponents ought to be added to the one wrapped by this builder.- Returns:
- This very instance, which enables builder-style method chaining.
-
add
This builder class expects its implementations to be builder types for anything which can be built in a nested tree-like structure. Implementations of this abstract method ought to enable support for nested building.- Parameters:
components
- A list of component instances which ought to be added to the wrapped component type.- Returns:
- This very instance, which enables builder-style method chaining.
-
_addBuildersTo
@SafeVarargs protected final <B extends swingtree.UIForAnything<?,?, void _addBuildersToJComponent>> (P thisComponent, B... builders) -
_addComponentsTo
@SafeVarargs protected final void _addComponentsTo(P thisComponent, JComponent... componentsToBeAdded) -
_addBuilderTo
-
_with
protected final swingtree.UIForAnything<UIForProgressBar<P>,P, _withJComponent> (Consumer<P> componentMutator) Creates a new builder with the provided component mutation applied to the wrapped component.
Note that the SwingTree builders are immutable, which means that this method does not mutate the current builder instance, but instead creates a new builder instance with a newBuilderState
which contains the provided component mutation (seeBuilderState.withMutator(Consumer)
). Also see_newBuilderWithState(BuilderState)
.- Parameters:
componentMutator
- A consumer lambda which receives the wrapped component and is then used to apply some builder action to it.- Returns:
- A new builder instance with the provided component mutation applied to the wrapped component.
-
_runInUI
A convenient shortcut to theEventProcessor.registerUIEvent(Runnable)
method to the currentEventProcessor
attached to the currentBuilderState
. In practice, this method will ultimately just delegate tasks to the AWT Event Dispatch Thread (EDT).- Parameters:
action
- An action which should be executed by the UI thread, which is determined by implementations of theEventProcessor
, also seeUIFactoryMethods.use(EventProcessor, Supplier)
.
Usually the UI thread is AWT's Event Dispatch Thread (EDT).
-
_runInApp
A convenient delegate to theEventProcessor.registerAppEvent(Runnable)
method, which allows you to execute an action on the current application thread. To configure the currentEventProcessor
seeUIFactoryMethods.use(EventProcessor, Supplier)
or the underlyingSwingTree.setEventProcessor(EventProcessor)
method.- Parameters:
action
- An action which should be executed by the application thread, which is determined by implementations of the currentEventProcessor
, also seeUIFactoryMethods.use(EventProcessor, Supplier)
.
-
_runInApp
A convenient delegate to theEventProcessor.registerAppEvent(Runnable)
method, which allows you to execute an action on the current application thread. Which thread executes these tasks is determined by the currentEventProcessor
. Usually this is theEventProcessor.COUPLED
orEventProcessor.COUPLED_STRICT
event processor.- Type Parameters:
T
- The type of the value.- Parameters:
value
- A value which should be captured and then passed to the provided action on the current application thread (seeEventProcessor
andUIFactoryMethods.use(EventProcessor, Supplier)
).action
- A consumer lambda which is executed by the application thread and receives the provided value.
-
_onShow
protected final <T> void _onShow(sprouts.Val<T> val, P thisComponent, BiConsumer<P, T> displayAction) Use this to register a state change listener for the provided property which will be executed by the UI thread (seeEventProcessor
).- Type Parameters:
T
- The type of the item wrapped by the provided property.- Parameters:
val
- A property whose state changes should be listened to on the UI thread.thisComponent
- The component which is wrapped by this builder.displayAction
- A consumer lambda receiving the provided value and is then executed by the UI thread.
-
_withOnShow
protected final <T> swingtree.UIForAnything<UIForProgressBar<P>,P, _withOnShowJComponent> (sprouts.Val<T> val, BiConsumer<P, T> displayAction) -
_onShow
protected final <T> void _onShow(sprouts.Vals<T> vals, P c, BiConsumer<P, sprouts.ValsDelegate<T>> displayAction) Use this to register a state change listener for the provided property list which will be executed by the UI thread (seeEventProcessor
).- Type Parameters:
T
- The type of the items wrapped by the provided property list.- Parameters:
vals
- A property list whose state changes should be listened to on the UI thread.c
- The component which is wrapped by this builder.displayAction
- A consumer lambda receiving the action delegate and is then executed by the UI thread.
-
_withOnShow
protected final <T> swingtree.UIForAnything<UIForProgressBar<P>,P, _withOnShowJComponent> (sprouts.Vals<T> vals, BiConsumer<P, sprouts.ValsDelegate<T>> displayAction) -
_this
Exposes the this-pointer of the builder instance cast to theI
type parameter of the builder class.
This is done to reduce the amount of type casting and warnings in the codebase.- Returns:
- The builder instance itself based on the type parameter
<I>
.
-
_disposeState
protected final void _disposeState()This method is used to dispose of the state of the builder, which means that the builder state disposes of its reference to either the wrapped component or the wrapped component or the composite of component factories which are used to build the wrapped component eagerly each time the wrapped component is accessed.
This is important to avoid memory leaks, as a component is typically part of a tree of components, and if one component is not garbage collected, then the whole tree is not garbage collected. -
hashCode
public final int hashCode() -
equals
-
toString
-
get(Class)
instead.